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Home / Technology / Todd Howard teases a big variation in game engine for The Elder Scrolls 6 and Starfield

Todd Howard teases a big variation in game engine for The Elder Scrolls 6 and Starfield



Bethesda is working on a new game engine to power their upcoming next-generation games, The Elder Scrolls VI and Starfield, and now Todd Howard has revealed that the update is for the public. How important can this tool be.

He said in a recent event (via GI.biz) that the engine overhaul was “perhaps the biggest we’ve ever had, possibly even bigger than Morrowind to Oblivion.” To help with this, Bethesda is investing heavily in the team behind it; Howard says there are more people at Bethesda working on a “factor five” engine than ever before.

The new Bethesda game engine is likely to retain some of the things people know and love about the studio’s game, including support for mods and a general approach to the open world, Howard suggests. Outside of that, however, fans can expect big changes.

“From rendering to animation, pat to procedural generation… I don’t want to say it all, but it’s a significant overhaul,” Howard said. “We take longer than we want, but it will power everything we’re doing with Starfield and the Elder Scrolls 6. When people see the results, they hope to be as happy as we are with the What’s on the screen and how we can start making our games. “

As for when we can see the fruits of this labor, Howard says the fans should be comfortable. The developer insists that he personally likes being able to announce a game and release it in a relatively short time, as Bethesda did with Fallout 4 when it was announced at E3 in June and released only. a few months later in November. There is no definite announcement or timing for the right release for The Elder Scrolls VI and Starfield yet, but Howard has shared his high-profile approach to keeping fans. follow.

“You don’t want to string them too long,” Howard said. You will feel tired. “You have to balance the fatigue of wanting something with consumer excitement. To be honest, it also takes time. Preparing trailers, demos, and content will take a lot of work. time to develop I remember the games we made where you were working for years and it was like you had to go on your own. You had to complete your previous demo. I wanted to spend all the time. there to focus on the game and prepare a great demo. “

Elder Scrolls VI and Starfield were announced at E3 2018 with mood trailers, but without any gameplay or details of what to expect. Bethesda announced these games at the time to assure fans that they were working on what could be considered the “classic” Bethesda game after the studio took a different approach. with the multiplayer game Fallout, Fallout 76.

Bethesda and parent company ZeniMax were recently acquired by Microsoft for $ 7.5 billion, marking the second largest game acquisition in history. It’s not clear if The Elder Scrolls VI and Starfield are exclusive to Xbox, and Phil Spencer can’t add more because it’s illegal.

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