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Home / Technology / Second quarter of ‘NBA 2K21’ Fuels Take-Two Interactive

Second quarter of ‘NBA 2K21’ Fuels Take-Two Interactive



2:03 PM PST May 11, 2020

by

Trilby Beresford

Strauss CEO Zelnick said the latest basketball simulation game has sold more than five million units while the series has seen a 28% increase in online bookings.

NBA 2K and other top titles from Rockstar Games and 2k Games that drove revenue for parent company Take-Two Interactive in the most recent quarter.

Net sales reached $ 841.4 million for the three months ending September 30, compared with $ 857.8 million for the same period last year. While that represents a year-on-year decline, the current quarter still tops the $ 830 million revenue forecast by Wall Street.

In addition to basketball simulation games NBA 2K20 and more immersive NBA 2K21

The largest contributors to total revenue include Grand Theft Auto V, Red Dead Redemption 2 and their online iterations, as well Borderlands 3 and PGA Tour 2K21.

“Things are going much better than expected, our net bookings soared to almost a billion dollars in the quarter,” said Take-Two Interactive CEO Strauss Zelnick, who spoke to The Hollywood Reporter pre-release income. “It was driven by widespread success. Our new release is about NBA 2K21 is huge, it has sold over 5 million units and the series has grown 28% in online pre-orders. “The game launches for the next generation console platforms next week.

Zelnick shared that Journey of redemption of mistakes Consumer recurrent spending online grew 96% in the fiscal second quarter, while net bookings for Red Dead Redemption 2 94 percent increase. “PGA Tour 2K21 has sold over a million units and it is the best-selling golf game in the past ten years, ”he said, adding that WWE 2k Battlegrounds also a “great success.”

This year saw Take-Two buyout mobile game developer Playdots for $ 192 million. Zelnick said the company – along with mobile developer Social Point and other Take-Two mobile titles – accounted for more than 10 percent of Take-Two’s net book bookings for the quarter.

“People are flocking to interactive entertainment, I think because the experience delivers great graphics, great characters, great story and great gameplay, and also because it’s entertaining. Interacting, you can also chat with friends and join communities around the world, “he said.

The new coronavirus pandemic allows people stuck at home to still have community-based experiences, he added. “The fact that life is getting back to normal is not going to hinder the rise of the tendency to stick with others while we’re engaged in electronic entertainment.”

With NBA 2K21, 2K launch this year included Mafia Definitive EditionThe original, high-definition remake of the original action adventure game Mafia – Organized crime exploration in America — from development studio Hangar 13.

Due to strong operating results for this quarter, Take-Two is increasing its outlook for the fiscal third quarter ending December 31, 2020, with net sales expected to be between $ 760 and $ 810 million. .

Going forward, New York-based Take-Two has raised its financial outlook for 2021. It is expected to hit a record $ 3 billion in net bookings for the year.




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