Halo Infinite is not an open world
In a recent interview, Halo Infinite’s deputy creative director, Paul Crocker, said that the game isn’t quite an open world, but it will have open areas. Halo fans can also look forward to making a little return through these worlds, perhaps teasing the different perspectives of the planets. Halo Infinite’s world will obviously have a lot of areas to unlock as the story unfolds and new things to explore out of the way are defeated. Halo Infinite will be released for Xbox One, Xbox Series X and Windows PC later this year, and it will join the expanded Game Pass line.
“It happened in a big and big world,”; said Paul Crocker. “We have a storyline that pulls you through, effectively unlocking certain areas. However, as you progress through it, you have the ability to go back and explore to your heart’s content. There is so much to learn in the world ”. It will be interesting to see what 343 Industries has been hiding on the beaten path for Halo fans to explore, but our main concern is how vast these areas in the campaign will be.
Talking about the option discovery that can benefit players, said Head of Design Jerry Hook, “[Master] Sheriff, when he explores the ring, he will find more devices. He’s always looking for ways to upgrade that equipment. And, it’s not all about power, it’s about options for players. We want to make sure that players can make choices to succeed the way they want to play the game. “After seeing the campaign demo during the recent Xbox game rollout, it’s no surprise to learn that Master Chief will have a huge arsenal of weapons in the latest installment of the legendary franchise.
Will you come back and explore the world of Halo Infinite? Let us know in the comments below!