Halo Infinite has been delayed. The highly anticipated Xbox and PC games were initially set to launch alongside the Xbox Series X during this year’s holiday season, but the release date has been pushed back to 2021.
“Today, I want to share the important Halo Infinite development update with the community. We made the tough decision to move the release to 2021 to ensure the team has enough time to deliver the experience. Halo game experience meets our vision “on 343 Industries Twitter.
“Our decision to change our release is the result of many factors that have contributed to the development challenges, including the COVID-related impacts that are affecting us throughout this year. In recognition of the hard work from our team at 343 Industries, who remain committed to making a great game and finding solutions to the development challenges. This ceremony will not be sustainable towards our team̵7;s well-being or the overall success of the game.
“We know this will disappoint many of you and we all share that sentiment. The passion and support for the community that has shown over the years has been incredible and We want nothing more than to be able to play our game with the community this holiday break time will allow us to complete the vital work needed to deliver the greedy Halo game. The best ever with the quality we know our fans expect. Thank you for your support and understanding. “
In response to the Halo Infinite delay, people from all over the gaming world shared their thoughts on the meaning of delay and more.
Halo Infinite was most recently shown during an Xbox Series X showcase. Microsoft talked about how the game would be completely different from previous entries in the franchise, and Xbox box boss Phil Spencer also said. Halo Infinite is reviewing the structure of a Halo game. Then we learned that Halo Infinite was intended to serve as a long-term platform for the franchise.
In terms of gameplay, the new ideas manifest in the form of unique new features like maps – hints of a more open world structure – and grappling hook, demonstrating a new impetus to fight. Visually, Infinite looks like it’s back to the first Halo, with bright, colorful vistas of green fields, blue skies, and monolithic structures.
The game has received some criticism for its visual fidelity, something Microsoft defended during the post-show period. Observers have pointed to low build quality and claim that it does not perform the Xbox Series X’s power to the extent that they expected. 343 Industries noted that they understand the criticism and respond “don’t fall on deaf ears.”
343 Industries also said Halo Infinite will look better after launch, as the studio is planning a ray tracking update for a while after release. However, the art style is not likely to change. A new figure is available for purchase that better demonstrates the new Master Chief armor, without the intricate levels of detail from designs used in more recent Halo titles.
More recently, 343 Industries announced that Halo Infinite’s multiplayer component will be free to play and will support 120 fps on Xbox Series X. More details on its multiplayer section will be revealed. at a later date. So far, we still haven’t seen any footage of the Halo Infinite multiplayer section. It was previously confirmed that multiplayer will be available at launch. Xbox boss Phil Spencer recently said that Halo Infinite’s multiplayer was “special”, and the team worked together with professional Halo players to refine the experience.
Along with the Halo Infinite delay announcement, Microsoft revealed the Xbox Series X release date set for November 2020, “with thousands of games spanning four generations.” Microsoft outlined some of these titles in a blog post on Xbox Wire and also highlighted the bells and whistles some of them would like on the Xbox Series X.
“We have a lot to keep you busy until Chief comes: There will be thousands of games to play, four generations, when the Xbox Series X launches globally this November and more than 100 games. Optimized for Xbox Series X titles, built to take full advantage of our most powerful console, planned for this year, and with brand new console features. controls like hardware-accelerated Direct X raytracing, a frame rate of up to 120 fps, faster load times and Fast Resume for multiple games, gameplay will look and feel better, no matter what you choose Let’s play any game on the first.
“Playing your favorite games and franchises across four generations of Xbox is an important tenet for us in the next generation of console games. This commitment means you’ll have access to thousands of titles across four content generations – from Xbox, Xbox 360 and Xbox One.
“Our reckoning team continues to develop new improvements that can be applied to the curated list of titles to enhance them even further than they could be when they were originally created. This includes the ability to render titles in higher resolution up to 4K, providing new HDR reproduction techniques for games that were developed years before HDR, applying filtering. Anisotropy improves image quality and creates ways to increase or double the frame rate of certain games. “
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