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Bethesda’s next Starfield RPG will run on an overhauled Creative Engine



Starfield, Bethesda Softworks’ next big role-playing game, which will be powered by an overhauled Creative Engine will likely be a leap over the one seen from 2002 The Elder Scrolls 3: Morrowind on Xbox until 2006 The Elder Scrolls 3: Oblivion on Xbox 360, according to Bethesda Game Studios creative director Todd Howard.

In a keynote address to the Develop: Brighton online conference, Howard added that the sci-fi RPG will rely more on procedural generation than previous Bethesda titles did. (He started talking about Starfield at 50:38 or so.)

“From rendering to animation, tap to create a procedure […] I don’t want to say “everything”, but it’s a substantial overhaul, “Howard told GamesIndustry.biz host James Batc started. “We take longer than we want, but it will power everything we’re doing Starfield and Elder Scrolls 6. When people see the results, they hope to be as happy as we are with what’s on the screen and how we can produce our games.

Both Starfield and the untitled next chapter of The Elder Scrolls was announced during Bethesda’s E3 2018 showcase. The development of both is still in the “don’t hold your breath” phase, with the most recent publisher stated that The Elder Scrolls 6 will follow Starfieldand it will come “a few years from now.”

Howard kept that forecast, or lacked one, in a keynote address to Develop: Brighton. “We wanted, as much as we could when we were to show it, to actually be able to show what the final product looked like, what it looked like, and we were about to release it soon, so we have full confidence : Here it is, this is what it does, and this is when you can play it, ”Howard said. Bethesda Game Studios has been holding onto its cards for major announcements since 2016 Fallout 4, first revealed just five months before the launch.

In general, however, Howard says that the tool’s advances will give non-player characters a larger role in future Bethesda Game Studios titles, thus greatly increasing the scale. of the cities of their world. The studio will also maintain its commitment to supporting mods and both games (Starfield and The Elder Scrolls 6) will be released on Xbox Game Pass, thanks to Microsoft’s recent acquisition of Howard’s company.

During his hour-long appearance, Howard also spoke extensively about the rise of The Elder Scrolls series, expectations faced. Fallout 76, and the repair of that game has been done for the past two years.


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