Some of the fundamental aspects of Bethesda’s technology platform will not change. For example, mod support is going nowhere. But when it comes to almost every other aspect of an engine, you can expect changes. “From rendering to animation, tapping to procedural – I don’t want to say ‘everything – but it’s a substantial overhaul. We take longer than we’d like, but it will power what we’re doing Starfield and Elder Scrolls 6, ”Said Howard. “When people see the results, they hope to be as happy as we are with what̵7;s on the screen and how we can produce our games.”
As for when we can expect a chance to play games, it’s safe to say the fans will be a long way off. “I honestly can’t answer that now,” said Howard when he was asked when the studio would share more details about it. Starfield. You might wonder why Bethesda announced both titles so soon if they don’t plan on sharing any more info about them anytime soon. That was what Howard was touched. He said Bethesda had informed The Elder Scrolls 6 and Starfield at a time it did to reassure fans that it was working on the kind of experience the studio is famous for.